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Fiorentina - Crystal Palace livescores

Quarterfinals
Fiorentina
Fiorentina
2 - 1
Crystal Palace
Crystal Palace
Advancing to next round
2nd match. 1st match result: 0-3.
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Main events

Fiorentina FIO
CRY Crystal Palace
1st Half 1 - 1
17'
Goal
Sarr, Ismaila assist Munoz, Daniel
30'
substitutes
Lerma, Jefferson / Wharton, Adam
Goal
Gudmundsson, Albert
30'
 
Pongracic, Marin
40'
40'
 
Pino, Yeremy
41'
substitutes
Riad, Chadi / Lacroix, Maxence
 
Comuzzo, Pietro
45+5'
2nd Half 2 - 1
46'
substitutes
Larsen, Jorgen Strand / Mateta, Jean-Philippe
substitutes
Ndour, Cher / Fagioli, Nicolo
46'
53'
 
Sarr, Ismaila
Goal
Ndour, Cher assist Solomon, Manor
53'
 
Ranieri, Luca
67'
substitutes
Balbo Vieira, Luis Francisco / Gosens, Robin
70'
substitutes
Kouadio, Eddy / Comuzzo, Pietro
70'
73'
substitutes
Hughes, Will / Pino, Yeremy
substitutes
Fabbian, Giovanni / Gudmundsson, Albert
75'
substitutes
Fazzini, Jacopo / Solomon, Manor
75'
76'
 
Riad, Chadi
 
Ndour, Cher
87'
 
Piccoli, Roberto
90+1'

Statistics Fiorentina vs Crystal Palace

1.76 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.26
67% Ball possession 33%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
16 Total shots 9
6 Shots on goal 3
4 Shots off goal 5
12 Shots inside the Box 6
4 Shots outside the Box 3
1.57 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.85
6 Blocked shots 1
0 Headed goals 1
27 Touches in the opposition Box 14
2 Offsides 2
13 Free kicks 15
6 Corner kicks 1
23 Throw ins 24
14 Fouls 14
1 Errors leading to shot 0
5 Yellow cards 3
50 Duels won 61
6/13 (46%) Tackles 9/17 (53%)
18 Clearances 37
6 Interceptions 7
482/558 (86%) Passes 195/278 (70%)
23/43 (53%) Long Passes 36/69 (52%)
90/121 (74%) Passes in final third 37/72 (51%)
0.73 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.13
4/22 (18%) Crosses 4/10 (40%)
2 Goalkeeper saves 4
0.85 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.57
-0.15 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.43

Head To Head

Fiorentina FIO
CRY Crystal Palace
Wins
Draws
Wins
1
0
1
Goals
2
4

Fiorentina and Crystal Palace are set to face off in an exciting UEFA Conference League clash, with the match taking place at Fiorentina's home ground. The encounter is scheduled for 16 Apr 2026 at 15:00, hosted in Europe. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head Quick match facts: Competition: UEFA Conference League Venue: Stadio Artemio Franchi Date: 16 Apr 2026 Kick-off: 15:00