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AIK - Djurgardens livescores

Round 7

Main events

AIK AIK
DJU Djurgardens
1st Half 1 - 3
10'
Goal
Finndell, Hampus
16'
Goal
Tehno, Miro assist Hegland, Bo Asulv
Goal
Filling, Kevin assist Yohanna, Zadok
21'
30'
 
Larsson, Max
45+2'
Goal
Marques, Mikael assist Hegland, Bo Asulv
2nd Half 2 - 4
substitutes
Andersson, Victor / Yohanna, Zadok
46'
substitutes
Gustafsson, Sixten / Filling, Kevin
57'
62'
substitutes
Stahl, Adam / Larsson, Max
62'
substitutes
Anderson, Mikael / Okkels, Jeppe
Goal
Besirovic, Dino assist Csongvai, Aron
63'
substitutes
Ayari, Taha / Kouame, Axel
72'
 
Wilson, Stanley
73'
74'
 
Stahl, Adam
80'
substitutes
Stensson, Daniel / Finndell, Hampus
80'
substitutes
Fallenius, Oskar / Aslund, Patric
 
Celina, Bersant
82'
85'
Goal
Hegland, Bo Asulv assist Lien, Kristian Stromland
substitutes
Mujanic, Amel / Besirovic, Dino
88'
88'
substitutes
Asoro, Joel / Hegland, Bo Asulv

Statistics AIK vs Djurgardens

1.62 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 2.56
57% Ball possession 43%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 4
14 Total shots 19
5 Shots on goal 10
2 Shots off goal 4
9 Shots inside the Box 18
5 Shots outside the Box 1
2.25 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 2.22
7 Blocked shots 5
1 Hit the woodwork 0
1 Headed goals 2
32 Touches in the opposition Box 36
3 Offsides 1
14 Free kicks 12
7 Corner kicks 9
34 Throw ins 24
12 Fouls 14
2 Yellow cards 2
57 Duels won 62
11/18 (61%) Tackles 10/20 (50%)
15 Clearances 33
6 Interceptions 13
309/388 (80%) Passes 223/297 (75%)
27/45 (60%) Long Passes 23/55 (42%)
107/160 (67%) Passes in final third 66/96 (69%)
1.34 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.55
6/27 (22%) Crosses 6/13 (46%)
6 Goalkeeper saves 3
2.22 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 2.25
-1.78 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.25

Head To Head

AIK AIK
DJU Djurgardens
Wins
Draws
Wins
2
2
1
Goals
7
5

AIK and Djurgardens are set to face off in an exciting Allsvenskan clash, with the match taking place at AIK's home ground. The encounter is scheduled for 10 May 2026 at 08:00, hosted in Sweden. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, AIK has claimed victory 2 times, Djurgardens has won 1 times, and 2 matches ended level. Quick match facts: Competition: Allsvenskan Venue: Strawberry Arena Date: 10 May 2026 Kick-off: 08:00