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Cerezo Osaka - Avispa Fukuoka livescores

Round 14
Cerezo Osaka
Cerezo Osaka
1 - 1
4 - 3
Avispa Fukuoka
Avispa Fukuoka
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Main events

Cerezo Osaka CER
AVI Avispa Fukuoka
1st Half 1 - 1
11'
Goal
Usui, Shosei
 
Ishiwatari, Nelson
35'
37'
substitutes
Maejima, Yota / Hashimoto, Yu
 
Tanaka, Shunta
40'
Goal
Inoue, Rikito assist Shibayama, Masaya
45+1'
2nd Half 1 - 1
62'
substitutes
Yamawaki, Kaoru / Kitajima, Yuji
62'
substitutes
Shiihashi, Keiya / Okuno, Kohei
substitutes
Cools, Dion / Homma, Shion
62'
substitutes
Sakuragawa, Solomon / Shibayama, Masaya
62'
substitutes
Yokoyama, Yumeki / Thiago
72'
substitutes
Kagawa, Shinji / Nakajima, Motohiko
73'
82'
substitutes
Michiwaki, Yutaka / Usui, Shosei
83'
substitutes
Fukushima, Kazuki / Fujimoto, Kazuki
Penalty Shootout 5 - 4
90'
Goal
Tsujioka, Yuma
Goal
Kagawa, Shinji
90'
Goal
Tanaka, Shunta
90'
90'
Goal
Shigemi, Masato
Goal
Cools, Dion
90'
90'
Goal
Michiwaki, Yutaka
Goal
Hatanaka, Shinnosuke
90'

Statistics Cerezo Osaka vs Avispa Fukuoka

0.49 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.42
72% Ball possession 28%
3 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 3
7 Total shots 8
1 Shots on goal 4
4 Shots off goal 3
5 Shots inside the Box 5
2 Shots outside the Box 3
0.39 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.35
2 Blocked shots 1
1 Hit the woodwork 0
1 Headed goals 0
15 Touches in the opposition Box 15
1 Offsides 3
6 Free kicks 12
7 Corner kicks 3
18 Throw ins 25
12 Fouls 6
2 Errors leading to shot 0
0 Errors leading to goal 1
2 Yellow cards 0
34 Duels won 32
6/12 (50%) Tackles 7/10 (70%)
14 Clearances 31
12 Interceptions 17
604/686 (88%) Passes 199/276 (72%)
30/51 (59%) Long Passes 24/64 (38%)
146/194 (75%) Passes in final third 45/89 (51%)
0.81 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.28
4/23 (17%) Crosses 2/8 (25%)
2 Goalkeeper saves 0
0.35 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.39
-0.65 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.61

Head To Head

Cerezo Osaka CER
AVI Avispa Fukuoka
Wins
Draws
Wins
4
1
0
Goals
10
3

Cerezo Osaka and Avispa Fukuoka are set to face off in an exciting J.League clash, with the match taking place at Cerezo Osaka's home ground. The encounter is scheduled for 03 May 2026 at 02:00, hosted in Japan. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head Quick match facts: Competition: J.League Venue: Yanmar Stadium Nagai Date: 03 May 2026 Kick-off: 02:00