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De Graafschap - AZ Alkmaar II livescores

Round 35
De Graafschap
De Graafschap
5 - 0
AZ Alkmaar II
AZ Alkmaar II
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Main events

De Graafschap GRA
AZ AZ Alkmaar II
1st Half 1 - 0
28'
 
Menu, Mathijs
Goal
Niemeijer, Reuven
37'
2nd Half 5 - 0
substitutes
Bultman, Stijn / Hardeman, Joran
46'
46'
substitutes
Elkjaer, Frej / Chavez, Mateo
52'
 
Robbemond, Rio
57'
substitutes
Kovacs, Bendeguz / Van den Ban, Yoel
57'
substitutes
Smits, Anthony Kevin / Bouziane, Wassim
Goal
Niemeijer, Reuven
61'
substitutes
Kaninda, Nathan Charles / Eggens, Nils
62'
substitutes
Kwint, Kyano / Chahid, Allachi
62'
 
Bultman, Stijn
65'
substitutes
De Jong, Fedde / Nolan, Martens
67'
68'
substitutes
Inge, Kiani / Zwart, Jesper
Goal
Bultman, Stijn
72'
substitutes
Smits, Milan / Gijselhart, Teun
74'
Goal
Niemeijer, Reuven
77'
79'
substitutes
Oud, Joeri / Oerip, Julian
Goal
Kwint, Kyano
90+3'

Statistics De Graafschap vs AZ Alkmaar II

4.54 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.22
62% Ball possession 38%
5 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 0
27 Total shots 6
15 Shots on goal 3
8 Shots off goal 0
19 Shots inside the Box 4
8 Shots outside the Box 2
5.27 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.25
4 Blocked shots 3
2 Hit the woodwork 0
40 Touches in the opposition Box 11
4 Offsides 1
9 Free kicks 8
9 Corner kicks 2
13 Throw ins 17
8 Fouls 9
0 Errors leading to shot 1
0 Errors leading to goal 1
1 Yellow cards 1
0 Red cards 1
55 Duels won 39
16/27 (59%) Tackles 9/13 (69%)
14 Clearances 22
9 Interceptions 10
423/498 (85%) Passes 240/308 (78%)
40/71 (56%) Long Passes 23/57 (40%)
91/118 (77%) Passes in final third 43/78 (55%)
1.65 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.32
8/24 (33%) Crosses 2/6 (33%)
3 Goalkeeper saves 10
0.25 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 5.27
0.25 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.27

Head To Head

De Graafschap GRA
AZ AZ Alkmaar II
Wins
Draws
Wins
4
1
0
Goals
17
5

De Graafschap and AZ Alkmaar II are set to face off in an exciting Eerste Divisie clash, with the match taking place at De Graafschap's home ground. The encounter is scheduled for 06 Apr 2026 at 10:45, hosted in Netherlands. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head Quick match facts: Competition: Eerste Divisie Date: 06 Apr 2026 Kick-off: 10:45