Juarez - Pachuca livescores
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Main events
JUA
PAC
1st Half
2 - 1
2nd Half
2 - 1
64'
Carvalho, William
/
Pedraza, Pedro
64'
Dominguez, Alexei
/
Kenedy, Robert
Zaldivar, Angel
/
Estupinan, Oscar
74'
84'
Guzman, Victor
/
Bautista, Alan
84'
Togni, Gaston
/
Aceves, Daniel
Ricardinho
/
Rodriguez, Jose Luis
85'
90+2'
Puente, Luis
/
Idrissi, Oussama
Statistics Juarez vs Pachuca |
|
|
| 0.37 |
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
|
0.67 |
| 42% |
Ball possession
|
58% |
| 1 |
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
|
0 |
| 9 |
Total shots
|
10 |
| 5 |
Shots on goal
|
4 |
| 4 |
Shots off goal
|
4 |
| 4 |
Shots inside the Box
|
3 |
| 5 |
Shots outside the Box
|
7 |
| 0.86 |
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
|
0.62 |
| 0 |
Blocked shots
|
2 |
| 7 |
Touches in the opposition Box
|
19 |
| 1 |
Offsides
|
3 |
| 13 |
Free kicks
|
16 |
| 0 |
Corner kicks
|
2 |
| 13 |
Throw ins
|
39 |
| 16 |
Fouls
|
13 |
| 0 |
Errors leading to goal
|
1 |
| 4 |
Yellow cards
|
0 |
| 1 |
Red cards
|
2 |
| 48 |
Duels won
|
52 |
| 10/17 (59%) |
Tackles |
9/16 (56%) |
| 12 |
Interceptions
|
10 |
| 267/339 (79%) |
Passes |
379/470 (81%) |
| 31/61 (51%) |
Long Passes |
41/65 (63%) |
| 52/80 (65%) |
Passes in final third |
90/134 (67%) |
| 0.26 |
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
|
0.77 |
| 1/5 (20%) |
Crosses |
2/11 (18%) |
| 3 |
Goalkeeper saves
|
3 |
| 0.62 |
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
|
0.86 |
| -0.38 |
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
|
-1.14 |
| 0.29 |
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
|
0.43 |
| 44% |
Ball possession
|
56% |
| 6 |
Total shots
|
6 |
| 3 |
Shots on goal
|
2 |
| 3 |
Shots off goal
|
2 |
| 3 |
Shots inside the Box
|
1 |
| 3 |
Shots outside the Box
|
5 |
| 0.78 |
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
|
0.18 |
| 0 |
Blocked shots
|
2 |
| 5 |
Touches in the opposition Box
|
10 |
| 7 |
Free kicks
|
9 |
| 0 |
Corner kicks
|
1 |
| 5 |
Throw ins
|
15 |
| 9 |
Fouls
|
7 |
| 2 |
Yellow cards
|
0 |
| 25 |
Duels won
|
21 |
| 4/7 (57%) |
Tackles |
4/6 (67%) |
| 5 |
Interceptions
|
6 |
| 153/187 (82%) |
Passes |
191/232 (82%) |
| 18/34 (53%) |
Long Passes |
16/31 (52%) |
| 28/46 (61%) |
Passes in final third |
49/68 (72%) |
| 0.17 |
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
|
0.49 |
| 1/4 (25%) |
Crosses |
1/6 (17%) |
| 1 |
Goalkeeper saves
|
1 |
| 0.18 |
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
|
0.78 |
| -0.82 |
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
|
-1.22 |
| 0.08 |
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
|
0.24 |
| 39% |
Ball possession
|
61% |
| 1 |
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
|
0 |
| 3 |
Total shots
|
4 |
| 2 |
Shots on goal
|
2 |
| 1 |
Shots off goal
|
2 |
| 1 |
Shots inside the Box
|
2 |
| 2 |
Shots outside the Box
|
2 |
| 0.08 |
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
|
0.44 |
| 2 |
Touches in the opposition Box
|
9 |
| 1 |
Offsides
|
3 |
| 6 |
Free kicks
|
7 |
| 0 |
Corner kicks
|
1 |
| 8 |
Throw ins
|
24 |
| 7 |
Fouls
|
6 |
| 0 |
Errors leading to goal
|
1 |
| 2 |
Yellow cards
|
0 |
| 1 |
Red cards
|
2 |
| 23 |
Duels won
|
31 |
| 6/10 (60%) |
Tackles |
5/10 (50%) |
| 7 |
Interceptions
|
4 |
| 114/152 (75%) |
Passes |
188/238 (79%) |
| 13/27 (48%) |
Long Passes |
25/34 (74%) |
| 24/34 (71%) |
Passes in final third |
41/66 (62%) |
| 0.09 |
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
|
0.28 |
| 0/1 (0%) |
Crosses |
1/5 (20%) |
| 2 |
Goalkeeper saves
|
2 |
| 0.44 |
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
|
0.08 |
| 0.44 |
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
|
0.08 |
Head To Head
JUA
PAC
Juarez vs Pachuca last matches
Juarez and Pachuca are set to face off in an exciting Liga MX, Apertura clash, with the match taking place at Juarez's home ground.
The encounter is scheduled for 23 Nov 2025 at 20:00, hosted in Mexico.
Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.
Standings & Head-to-Head
These two sides have a history worth noting — across all previous meetings, Juarez has claimed victory 2 times, Pachuca has won 1 times, and 2 matches ended level.
Quick match facts:
Competition: Liga MX, Apertura
Venue: Estadio Olimpico Benito Juarez
Date: 23 Nov 2025
Kick-off: 20:00