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Shakhtar Donetsk - Crystal Palace livescores

Semifinals
Shakhtar Donetsk
Shakhtar Donetsk
1 - 3
Crystal Palace
Crystal Palace
1st match
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Main events

Shakhtar Donetsk SHA
CRY Crystal Palace
1st Half 0 - 1
1'
Goal
Sarr, Ismaila assist Mateta, Jean-Philippe
 
Ocheretko, Oleh
31'
 
Tobias
38'
44'
 
Pino, Yeremy
2nd Half 1 - 3
Goal
Ocheretko, Oleh assist Elias, Kaua
47'
 
Pedro Henrique
52'
56'
 
Canvot, Jaydee
58'
Goal
Kamada, Daichi
65'
substitutes
Larsen, Jorgen Strand / Mateta, Jean-Philippe
substitutes
Isaque / Gomes, Marlon
65'
74'
substitutes
Johnson, Brennan / Pino, Yeremy
substitutes
Newerton / Eguinaldo
74'
substitutes
Bondarenko, Artem / Pedrinho
74'
substitutes
Traore, Lassina Franck / Elias, Kaua
83'
substitutes
Nazaryna, Yehor / Ocheretko, Oleh
83'
84'
Goal
Larsen, Jorgen Strand assist Kamada, Daichi
90'
substitutes
Lerma, Jefferson / Kamada, Daichi

Statistics Shakhtar Donetsk vs Crystal Palace

1.01 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 2.11
71% Ball possession 29%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 5
15 Total shots 10
1 Shots on goal 7
5 Shots off goal 2
12 Shots inside the Box 8
3 Shots outside the Box 2
0.24 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 2.18
9 Blocked shots 1
0 Hit the woodwork 1
30 Touches in the opposition Box 23
1 Offsides 0
13 Free kicks 7
13 Corner kicks 1
13 Throw ins 12
7 Fouls 13
1 Errors leading to shot 0
3 Yellow cards 2
47 Duels won 54
4/10 (40%) Tackles 17/26 (65%)
14 Clearances 31
5 Interceptions 6
470/515 (91%) Passes 158/216 (73%)
13/23 (57%) Long Passes 13/38 (34%)
136/162 (84%) Passes in final third 30/53 (57%)
1.23 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.21
8/30 (27%) Crosses 1/9 (11%)
3 Goalkeeper saves 0
2.18 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.24
-0.82 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.76

Head To Head

Shakhtar Donetsk SHA
CRY Crystal Palace
Wins
Draws
Wins
0
0
2
Goals
2
5

Shakhtar Donetsk and Crystal Palace are set to face off in an exciting UEFA Conference League clash, with the match taking place at Shakhtar Donetsk's home ground. The encounter is scheduled for 30 Apr 2026 at 15:00, hosted in Europe. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head Quick match facts: Competition: UEFA Conference League Venue: Stadion Miejski im. Henryka Reymana Date: 30 Apr 2026 Kick-off: 15:00