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Crvena Zvezda - Lille OSC livescores

Playoffs
Crvena Zvezda
Crvena Zvezda
0 - 2
Lille OSC
Lille OSC
Advancing to next round
2nd match. 1st match result: 1-0.
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Main events

Crvena Zvezda CZV
LIL Lille OSC
1st Half 0 - 1
4'
Goal
Giroud, Olivier assist Andre, Benjamin
 
Tebo, Franklin
36'
2nd Half 0 - 1
substitutes
Veljkovic, Milos / Tebo, Franklin
46'
substitutes
Arnautovic, Marko / Enem, Jay
46'
52'
 
Bouaddi, Ayyoub
 
Handel, Tomas
68'
substitutes
Elsnik, Timi / Handel, Tomas
71'
71'
substitutes
Correia, Felix / Perrin, Gaetan
1st Extra Time
94'
substitutes
Mukau, Ngal'ayel / Haraldsson, Hakon Arnar
94'
substitutes
Ngoy, Nathan / Santos, Tiago
99'
Goal
Ngoy, Nathan assist Correia, Felix
substitutes
Owusu Ansah, Douglas / De Souza Prado, Rodrigo
104'
substitutes
Katai, Aleksandar / Kostov, Vasilije
104'
2nd Extra Time
106'
substitutes
Verdonk, Calvin / Perraud, Romain
substitutes
Avdic, Adem / Tiknizyan, Nair
106'
 
Avdic, Adem
120+1'

Statistics Crvena Zvezda vs Lille OSC

0.89 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.1
56% Ball possession 44%
0 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 3
15 Total shots 16
3 Shots on goal 8
5 Shots off goal 2
7 Shots inside the Box 9
8 Shots outside the Box 7
0.53 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 2.01
7 Blocked shots 6
0 Headed goals 1
27 Touches in the opposition Box 23
4 Offsides 2
13 Free kicks 17
8 Corner kicks 8
24 Throw ins 28
17 Fouls 13
1 Errors leading to shot 0
3 Yellow cards 1
82 Duels won 72
19/27 (70%) Tackles 7/15 (47%)
38 Clearances 56
10 Interceptions 10
474/582 (81%) Passes 359/474 (76%)
53/90 (59%) Long Passes 40/87 (46%)
110/149 (74%) Passes in final third 89/141 (63%)
1.04 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.66
6/44 (14%) Crosses 5/20 (25%)
6 Goalkeeper saves 3
2.01 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.53
0.01 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.53

Head To Head

Crvena Zvezda CZV
LIL Lille OSC
Wins
Draws
Wins
2
0
1
Goals
2
2

Crvena Zvezda and Lille OSC are set to face off in an exciting UEFA Europa League clash, with the match taking place at Crvena Zvezda's home ground. The encounter is scheduled for 26 Feb 2026 at 12:45, hosted in Europe. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head Quick match facts: Competition: UEFA Europa League Venue: Stadium Rajko Mitic Date: 26 Feb 2026 Kick-off: 12:45