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Gent - Genk livescores

Final

Main events

Gent KAA
GEN Genk
2nd Half 0 - 0
62'
 
Ndenge Kongolo, Josue
64'
substitutes
Sor, Yira / Steuckers, Jarne
64'
substitutes
Mirisola, Robin / Bibout, Aaron
substitutes
Sonko, Momodou Lamin / Ito, Atsuki
66'
substitutes
Hyeon-seok, Hong / Kadri, Abdelkahar
72'
 
Alves Araujo, Tiago Filipe
73'
85'
substitutes
Pierre, Kayden / Palacios, Adrian
86'
 
Bangoura, Ibrahima Sory
substitutes
Cisse, Ibrahima / Kanga, Wilfried
88'
1st Extra Time
95'
Goal
Mirisola, Robin assist Pierre, Kayden
101'
substitutes
De Wannemacker, August / Heymans, Daan
substitutes
El Hadji Seck / Hashioka, Daiki
105'
substitutes
Goore, Hyllarion / Delorge-Knieper, Mathias
105'
substitutes
Omgba, Aime / Skoras, Michal
105'
 
Van Der Heyden, Siebe
105'
2nd Extra Time
119'
Red card
Ndenge Kongolo, Josue
Goal
De Vlieger, Tibe
120'
Penalty Shootout 5 - 4
Goal
De Vlieger, Tibe
120'
120'
Goal
Heynen, Bryan
Goal
Goore, Hyllarion
120'
120'
Goal
Mirisola, Robin
Goal
Lopes, Leonardo
120'
120'
Goal
Sattlberger, Nikolas
Goal
Omgba, Aime
120'
120'
Goal
Yokoyama, Ayumu
Goal
Sonko, Momodou Lamin
120'

Statistics Gent vs Genk

2.48 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.1
48% Ball possession 52%
4 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
15 Total shots 15
4 Shots on goal 5
7 Shots off goal 4
10 Shots inside the Box 8
5 Shots outside the Box 7
1.33 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.86
4 Blocked shots 6
39 Touches in the opposition Box 22
6 Offsides 2
20 Free kicks 8
3 Corner kicks 3
26 Throw ins 16
8 Fouls 20
1 Errors leading to shot 0
1 Errors leading to goal 0
2 Yellow cards 3
0 Red cards 1
60 Duels won 61
8/16 (50%) Tackles 10/21 (48%)
16 Clearances 43
8 Interceptions 14
442/519 (85%) Passes 497/593 (84%)
43/74 (58%) Long Passes 31/69 (45%)
99/135 (73%) Passes in final third 116/157 (74%)
1.48 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.03
6/28 (21%) Crosses 7/19 (37%)
4 Goalkeeper saves 3
0.86 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.33
-0.14 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.33

Head To Head

Gent KAA
GEN Genk
Wins
Draws
Wins
0
2
3
Goals
3
13

Gent and Genk are set to face off in an exciting Pro League clash, with the match taking place at Gent's home ground. The encounter is scheduled for 31 May 2026 at 12:30, hosted in Belgium. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head Quick match facts: Competition: Pro League Venue: Ghelamco Arena Date: 31 May 2026 Kick-off: 12:30