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Kashiwa Reysol - Urawa Red Diamonds livescores

Round 27
Kashiwa Reysol
Kashiwa Reysol
4 - 2
Urawa Red Diamonds
Urawa Red Diamonds
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Main events

Kashiwa Reysol REY
URD Urawa Red Diamonds
1st Half 0 - 2
5'
Goal
Naganuma, Yoichi
29'
 
Ishihara, Hirokazu
39'
 
Nishikawa, Shusaku
43'
Goal
Matsuo, Yusuke assist Sekine, Takahiro
2nd Half 4 - 2
substitutes
Sugioka, Daiki / Mitsumaru, Hiromu
46'
substitutes
Segawa, Yusuke / Kakita, Yuki
46'
Goal
Segawa, Yusuke assist Sugioka, Daiki
54'
57'
substitutes
Ogiwara, Takuya / Sekine, Takahiro
63'
substitutes
Santana, Thiago / Matsuo, Yusuke
substitutes
Hosoya, Mao / Koizumi, Yoshio
63'
substitutes
Konishi, Yudai / Yamada, Yuto
74'
substitutes
Nakama, Hayato / Watai, Masaki
74'
79'
substitutes
Okubo, Tomoaki / Kaneko, Takuro
79'
substitutes
Matsumoto, Taishi / Savio, Matheus
79'
 
Kaneko, Takuro
79'
substitutes
Haraguchi, Genki / Ishihara, Hirokazu
Goal
Hosoya, Mao assist Segawa, Yusuke
83'
Goal
Kubo, Tojiro assist Koyamatsu, Tomoya
90+6'
Goal
Konishi, Yudai assist Koyamatsu, Tomoya
90'

Statistics Kashiwa Reysol vs Urawa Red Diamonds

3.43 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.85
70% Ball possession 30%
5 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 3
24 Total shots 7
8 Shots on goal 5
8 Shots off goal 1
15 Shots inside the Box 5
9 Shots outside the Box 2
2.04 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.8
8 Blocked shots 1
2 Hit the woodwork 0
0 Headed goals 1
67 Touches in the opposition Box 13
2 Offsides 0
5 Free kicks 5
7 Corner kicks 3
17 Throw ins 13
5 Fouls 6
1 Errors leading to shot 1
0 Yellow cards 3
45 Duels won 35
11/17 (65%) Tackles 8/15 (53%)
8 Interceptions 10
629/697 (90%) Passes 230/304 (76%)
15/30 (50%) Long Passes 19/64 (30%)
299/336 (89%) Passes in final third 34/63 (54%)
2.71 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.5
3/17 (18%) Crosses 1/7 (14%)
3 Goalkeeper saves 4
1.8 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 2.04
-0.2 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -1.96

Head To Head

Kashiwa Reysol REY
URD Urawa Red Diamonds
Wins
Draws
Wins
2
1
2
Goals
7
5

Kashiwa Reysol and Urawa Red Diamonds are set to face off in an exciting J.League clash, with the match taking place at Kashiwa Reysol's home ground. The encounter is scheduled for 22 Aug 2025 at 06:00, hosted in Japan. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, Kashiwa Reysol has claimed victory 2 times, Urawa Red Diamonds has won 2 times, and 1 matches ended level. Quick match facts: Competition: J.League Venue: Sankyo Frontier Kashiwa Stadium Date: 22 Aug 2025 Kick-off: 06:00