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Macarthur Sydney - Wellington Phoenix livescores

Round 26
Macarthur Sydney
Macarthur Sydney
4 - 0
Wellington Phoenix
Wellington Phoenix
star Add to my games

Main events

Macarthur Sydney MAC
WPH Wellington Phoenix
1st Half 3 - 0
Goal
Jurman, Matthew
6'
Goal
Bosnjak, Dean
22'
Goal
Brattan, Luke
34'
2nd Half 4 - 0
46'
substitutes
Najjarine, Ramy / Kartum, Sander Erik
46'
substitutes
Brooke-Smith, Luke / Conchie, Fin
47'
 
Nagasawa, Kazuki
 
Bosnjak, Dean
51'
63'
 
Retre, Paulo
71'
substitutes
Payne, Tim / Sheridan, Matt
71'
substitutes
Singh, Sarpreet / Nagasawa, Kazuki
substitutes
Oliveira, Bernardo / Vickery, Luke
71'
substitutes
Sawyer, Harrison / Duke, Mitchell
78'
substitutes
Oliveira, Henrique Lancao / Bosnjak, Dean
78'
Goal
Oliveira, Bernardo assist Oliveira, Henrique Lancao
80'
substitutes
Politidis, Harry / Talbot, Callum
82'
substitutes
Uskok, Tomislav / Da Silva, Damien
82'
 
Jurman, Matthew
89'
90'
substitutes
Kelly-Heald, Lukas / Edwards, Dan

Statistics Macarthur Sydney vs Wellington Phoenix

2.69 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.18
55% Ball possession 45%
4 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
26 Total shots 12
9 Shots on goal 3
4 Shots off goal 5
18 Shots inside the Box 5
8 Shots outside the Box 7
3.03 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.81
13 Blocked shots 4
1 Hit the woodwork 1
50 Touches in the opposition Box 25
2 Offsides 1
16 Free kicks 10
8 Corner kicks 6
12 Throw ins 15
10 Fouls 16
2 Yellow cards 2
61 Duels won 49
8/14 (57%) Tackles 10/17 (59%)
17 Clearances 32
6 Interceptions 4
338/402 (84%) Passes 281/340 (83%)
28/49 (57%) Long Passes 21/39 (54%)
157/192 (82%) Passes in final third 63/90 (70%)
2.12 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.78
6/27 (22%) Crosses 2/16 (13%)
3 Goalkeeper saves 5
0.81 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 3.03
0.81 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.97

Head To Head

Macarthur Sydney MAC
WPH Wellington Phoenix
Wins
Draws
Wins
3
0
2
Goals
8
6

Macarthur Sydney and Wellington Phoenix are set to face off in an exciting A-League clash, with the match taking place at Macarthur Sydney's home ground. The encounter is scheduled for 24 Apr 2026 at 05:35, hosted in Australia. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head Quick match facts: Competition: A-League Venue: Campbelltown Stadium Date: 24 Apr 2026 Kick-off: 05:35