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Manta - Club Social y Deportivo Macará livescores

Round 30
Manta
Manta
1 - 3
Club Social y Deportivo Macará
Club Social y Deportivo Macará
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Main events

Manta MAN
MAC Club Social y Deportivo Macará
1st Half 1 - 1
 
Penarrieta, Jostin
32'
39'
Goal
Viera, Mateo assist Gonzalez, Pablo
Goal
Valencia, Daniel assist Alman, Jostin
45+1'
2nd Half 1 - 3
64'
substitutes
Paz, Federico / Viera, Mateo
64'
substitutes
Cazares, Jose / Blanc, Gaston
substitutes
Ramirez, Braian Uriel / Penarrieta, Jostin
65'
substitutes
Zambrano, Jose Jordano / Chala, J
65'
76'
substitutes
Cuero, Darwin / Correa, Cristian Nicolas
80'
Goal
Paz, Federico assist Morales, Janpol
substitutes
Almeida, Fabricio / Jaramillo, Marcelo
84'
substitutes
Castillo, Anderson / Mina, Jeremy
84'
86'
substitutes
Chere, Antony / Juambeltz, Maximiliano
86'
substitutes
Alvarez, Leonel / Gonzalez, Pablo
substitutes
Zorrilla Perez, Ervin Vladimir / Valencia, Maikel
89'
90+5'
Goal
Morales, Janpol assist Chere, Antony

Statistics Manta vs Club Social y Deportivo Macará

1.16 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.79
53% Ball possession 47%
2 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
15 Total shots 10
4 Shots on goal 4
6 Shots off goal 4
12 Shots inside the Box 6
3 Shots outside the Box 4
0.69 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.91
5 Blocked shots 2
27 Touches in the opposition Box 14
1 Offsides 2
13 Free kicks 24
13 Corner kicks 2
18 Throw ins 19
24 Fouls 13
1 Yellow cards 0
46 Duels won 65
7/11 (64%) Tackles 11/13 (85%)
11 Interceptions 9
180/295 (61%) Passes 166/274 (61%)
24/77 (31%) Long Passes 28/79 (35%)
64/136 (47%) Passes in final third 42/78 (54%)
1.15 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.51
7/33 (21%) Crosses 1/12 (8%)
1 Goalkeeper saves 3
1.91 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.69
-1.09 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.31

Head To Head

Manta MAN
MAC Club Social y Deportivo Macará
Wins
Draws
Wins
1
2
2
Goals
7
8

Manta and Club Social y Deportivo Macará are set to face off in an exciting LigaPro Primera A clash, with the match taking place at Manta's home ground. The encounter is scheduled for 27 Sep 2025 at 15:00, hosted in Ecuador. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, Manta has claimed victory 1 times, Club Social y Deportivo Macará has won 2 times, and 2 matches ended level. Quick match facts: Competition: LigaPro Primera A Venue: Estadio Jocay Date: 27 Sep 2025 Kick-off: 15:00