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Melbourne City - Sydney livescores

Round 29
Melbourne City
Melbourne City
5 - 1
Sydney
Sydney
star Add to my games

Main events

Melbourne City MEL
SYD Sydney
1st Half 3 - 0
Goal
Behich, Aziz
5'
Goal
Caputo, Max assist Tilio, Marco
26'
Goal
Tilio, Marco assist Atkinson, Nathaniel
34'
36'
 
Popovic, Alexandar
2nd Half 5 - 1
46'
substitutes
Klimala, Patryk / Kamijo, Wataru
52'
substitutes
Redmayne, Andrew / Devenish-Meares, Harrison
54'
 
Ouahim, Anas
55'
 
Klimala, Patryk
Goal
Kuen, Andreas
57'
66'
Goal
Klimala, Patryk assist Costa, Douglas
substitutes
Leckie, Mathew / Schreiber, Zane
68'
substitutes
Rahmani, Kavian / Tilio, Marco
68'
substitutes
Memeti, Medin / Cohen, Yonatan
68'
70'
 
Grant, Rhyan
72'
substitutes
Kennedy, Will / Courtney-Perkins, Jordan
substitutes
Talbot, Callum / Atkinson, Nathaniel
76'
85'
substitutes
Quintal, Tiago / Ouahim, Anas
85'
substitutes
Kucharski, Jaiden / Segecic, Adrian
substitutes
Durakovic, Emin / Kuen, Andreas
87'
Goal
Memeti, Medin
90+5'

Statistics Melbourne City vs Sydney

2.47 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.4
52% Ball possession 48%
4 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
21 Total shots 9
9 Shots on goal 4
9 Shots off goal 3
15 Shots inside the Box 6
6 Shots outside the Box 3
2.31 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.23
3 Blocked shots 2
0 Hit the woodwork 2
0 Headed goals 1
28 Touches in the opposition Box 15
2 Offsides 1
14 Free kicks 14
4 Corner kicks 3
25 Throw ins 17
14 Fouls 14
0 Errors leading to shot 2
0 Yellow cards 4
61 Duels won 59
14/20 (70%) Tackles 10/13 (77%)
5 Interceptions 4
393/474 (83%) Passes 354/443 (80%)
25/58 (43%) Long Passes 13/51 (25%)
80/115 (70%) Passes in final third 75/112 (67%)
1.28 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.76
2/9 (22%) Crosses 3/9 (33%)
3 Goalkeeper saves 4
1.23 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 2.31
-0.26 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -2.69

Head To Head

Melbourne City MEL
SYD Sydney
Wins
Draws
Wins
3
2
0
Goals
10
4

Melbourne City and Sydney are set to face off in an exciting A-League clash, with the match taking place at Melbourne City's home ground. The encounter is scheduled for 03 May 2025 at 03:00, hosted in Australia. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head Quick match facts: Competition: A-League Venue: AAMI Park Date: 03 May 2025 Kick-off: 03:00