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Odense - Silkeborg livescores

Round 30

Main events

Odense OBK
SIL Silkeborg
1st Half 1 - 1
18'
Goal
Gammelby, Jens Martin assist Berger, Sofus
Goal
Ganaus, Noah assist Niemiec, Jona
41'
substitutes
Suhonen, Anssi / Ouedraogo, Ismahila
45'
2nd Half 2 - 3
53'
Goal
Adamsen, Tonni assist McCowatt, Callum
substitutes
Grot, Jay-Roy / Niemiec, Jona
62'
 
Burgy, Nikolas
67'
69'
substitutes
Larsen, Mads / Westh, Villads
69'
substitutes
Ross, Oliver / Berger, Sofus
substitutes
Bojang, Yaya / Arp, Fiete
70'
85'
Goal
Gammelby, Jens Martin assist McCowatt, Callum
substitutes
Martin, William Christian / Ejdum, Max Isaac
87'
substitutes
Sorensen, Adam / Askou Harvey, Julius Berthel
87'
87'
substitutes
Nielsen, Julius / McCowatt, Callum
89'
substitutes
Simmelhack, Alexander / Adamsen, Tonni
Goal
Martin, William Christian assist Sorensen, Adam
90+4'

Statistics Odense vs Silkeborg

2.56 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.14
66% Ball possession 34%
6 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 3
16 Total shots 12
5 Shots on goal 6
7 Shots off goal 4
12 Shots inside the Box 7
4 Shots outside the Box 5
1.77 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.59
4 Blocked shots 2
1 Hit the woodwork 1
1 Headed goals 0
38 Touches in the opposition Box 19
1 Offsides 0
7 Free kicks 9
8 Corner kicks 3
19 Throw ins 18
9 Fouls 7
1 Errors leading to shot 1
0 Errors leading to goal 1
1 Red cards 0
40 Duels won 40
13/19 (68%) Tackles 11/15 (73%)
16 Clearances 43
11 Interceptions 9
650/729 (89%) Passes 306/377 (81%)
31/47 (66%) Long Passes 20/34 (59%)
227/283 (80%) Passes in final third 69/95 (73%)
2.66 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.62
13/36 (36%) Crosses 0/7 (0%)
3 Goalkeeper saves 3
1.59 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.77
-1.41 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.23

Head To Head

Odense OBK
SIL Silkeborg
Wins
Draws
Wins
0
2
3
Goals
5
9

Odense and Silkeborg are set to face off in an exciting Superliga clash, with the match taking place at Odense's home ground. The encounter is scheduled for 03 May 2026 at 08:00, hosted in Denmark. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head Quick match facts: Competition: Superliga Venue: Nature Energy Park Date: 03 May 2026 Kick-off: 08:00