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Shimizu S-Pulse - Fagiano Okayama livescores

Round 38
Shimizu S-Pulse
Shimizu S-Pulse
1 - 2
Fagiano Okayama
Fagiano Okayama
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Main events

Shimizu S-Pulse SHI
FAG Fagiano Okayama
1st Half 0 - 0
32'
 
Kamiya, Yuta
2nd Half 1 - 2
substitutes
Takahashi, Toshiki / Stephens, Alfredo
58'
61'
substitutes
Tabei, Ryo / Miyamoto, Eiji
61'
substitutes
Matsumoto, Masaya / Motoyama, Haruka
63'
Goal
Lucao assist Tatsuta, Yugo
64'
 
Lucao
substitutes
Kitagawa, Koya / Matsuzaki, Kai
66'
substitutes
Miyamoto, Kota / Yajima, Shinya
66'
substitutes
Kitazume, Kengo / Takagi, Sen
66'
74'
substitutes
Ichimi, Kazunari / Lucao
74'
substitutes
Fujii, Kaito / Kamiya, Yuta
76'
Goal
Esaka, Ataru
substitutes
Kozuka, Kazuki / Hasukawa, Sodai
80'
88'
substitutes
Iwabuchi, Hiroto / Kimura, Takaya
Goal
Takahashi, Toshiki assist Yamahara, Reon
90'

Statistics Shimizu S-Pulse vs Fagiano Okayama

1.35 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 2.17
61% Ball possession 39%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
17 Total shots 23
6 Shots on goal 10
6 Shots off goal 8
11 Shots inside the Box 17
6 Shots outside the Box 6
1.48 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 2.17
5 Blocked shots 5
0 Hit the woodwork 1
32 Touches in the opposition Box 36
1 Offsides 0
18 Free kicks 9
3 Corner kicks 6
22 Throw ins 19
9 Fouls 18
0 Yellow cards 2
61 Duels won 47
11/18 (61%) Tackles 11/16 (69%)
6 Interceptions 11
449/544 (83%) Passes 249/336 (74%)
21/44 (48%) Long Passes 25/62 (40%)
131/169 (78%) Passes in final third 77/119 (65%)
1.78 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.78
7/14 (50%) Crosses 7/19 (37%)
8 Goalkeeper saves 5
2.17 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.48
0.17 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.48

Head To Head

Shimizu S-Pulse SHI
FAG Fagiano Okayama
Wins
Draws
Wins
2
2
1
Goals
7
5

Shimizu S-Pulse and Fagiano Okayama are set to face off in an exciting J.League clash, with the match taking place at Shimizu S-Pulse's home ground. The encounter is scheduled for 06 Dec 2025 at 00:00, hosted in Japan. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, Shimizu S-Pulse has claimed victory 2 times, Fagiano Okayama has won 1 times, and 2 matches ended level. Quick match facts: Competition: J.League Venue: IAI Stadium Nihondaira Date: 06 Dec 2025 Kick-off: 00:00