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FC Cajamarca - Cusco livescores

Round 4

Main events

FC Cajamarca CAJ
CUS Cusco
1st Half 1 - 1
20'
 
Fuentes, Aldair
Goal
Quintero, Jarlin assist Rosell, Jose Anthony
37'
42'
Goal
Callejo, Facundo Julian
2nd Half 1 - 2
substitutes
Ramirez, Erinson / Balanta Echeverry, Geimer Romir
57'
substitutes
Palacios, Brandon / Vega, Juan Cruz
57'
 
Rugel, Leonardo
67'
67'
 
Callejo, Facundo Julian
substitutes
Serra, Piero / Oncoy, Freddy
71'
79'
substitutes
Tevez, Juan / Callejo, Facundo Julian
79'
substitutes
Aucca, Miguel / Diez, Carlo
84'
 
Gamarra, Carlos
 
Mejia, Cristian
85'
substitutes
de la Cruz Robatti, Jose Leonardo / Quintero, Jarlin
88'
88'
substitutes
Custodio, Alex / Ruidias, Marlon
88'
substitutes
Zevallos, Jose / Ampuero, Alvaro
88'
substitutes
Milesi, Alessandro / Silva, Nicolas
90+7'
 
Colman, Ivan Leaonardo
90+7'
 
Tevez, Juan
90+5'
Goal
Fuentes, Aldair assist Colman, Ivan Leaonardo

Statistics FC Cajamarca vs Cusco

0.42 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.46
40% Ball possession 60%
0 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
12 Total shots 15
3 Shots on goal 5
7 Shots off goal 5
5 Shots inside the Box 13
7 Shots outside the Box 2
0.58 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 2.12
2 Blocked shots 5
1 Headed goals 1
10 Touches in the opposition Box 21
1 Offsides 1
14 Free kicks 15
7 Corner kicks 8
20 Throw ins 11
15 Fouls 14
0 Errors leading to shot 1
2 Yellow cards 5
40 Duels won 42
9/16 (56%) Tackles 5/6 (83%)
4 Interceptions 4
235/302 (78%) Passes 401/462 (87%)
16/52 (31%) Long Passes 22/42 (52%)
66/100 (66%) Passes in final third 45/78 (58%)
0.42 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.1
2/17 (12%) Crosses 13/26 (50%)
3 Goalkeeper saves 2
2.12 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.58
0.1 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.42

Head To Head

FC Cajamarca CAJ
CUS Cusco
Wins
Draws
Wins
2
1
2
Goals
5
5

FC Cajamarca and Cusco are set to face off in an exciting Liga 1 clash, with the match taking place at FC Cajamarca's home ground. The encounter is scheduled for 04 Aug 2025 at 14:00, hosted in Peru. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, FC Cajamarca has claimed victory 2 times, Cusco has won 2 times, and 1 matches ended level. Quick match facts: Competition: Liga 1 Venue: Estadio Heroes de San Ramon Date: 04 Aug 2025 Kick-off: 14:00