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Wisla PLock - Motor Lublin livescores

Round 32
Wisla PLock
Wisla PLock
0 - 4
Motor Lublin
Motor Lublin
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Main events

Wisla PLock PLO
MOT Motor Lublin
1st Half 0 - 2
7'
Goal
Wolski, Bartosz
substitutes
Tavares, Tomas / Pacheco, Dani
25'
31'
Goal
Czubak, Karol assist Wolski, Bartosz
 
Haglind Sangre, Marcus
39'
39'
 
Czubak, Karol
42'
 
Najemski, Arkadiusz
 
Rogelj, Zan
45+2'
2nd Half 0 - 4
substitutes
Djalo, Matchoi / Pomorski, Krystian
46'
substitutes
Niarchos, Giannis / Juric, Deni
46'
substitutes
Lecoeuche, Quentin / Kaminski, Marcin
46'
64'
substitutes
Santos, Thomas / Stolarski, Pawel
65'
substitutes
Ronaldo, Fabio / Van Hoeven, Bradly
77'
substitutes
Krol, Michal / Ndiaye, Mbaye
77'
substitutes
Dadashov, Renat / Czubak, Karol
80'
Goal
Bartos, Marek assist Wolski, Bartosz
substitutes
Hamulic, Said / Gallapeni, Dion
80'
82'
substitutes
Matthys, Herve / Najemski, Arkadiusz
88'
Goal
Ronaldo, Fabio assist Rodrigues, Ivo

Statistics Wisla PLock vs Motor Lublin

1.63 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.64
56% Ball possession 44%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
22 Total shots 17
4 Shots on goal 6
7 Shots off goal 7
14 Shots inside the Box 16
8 Shots outside the Box 1
0.83 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 2
11 Blocked shots 4
0 Hit the woodwork 1
0 Headed goals 2
31 Touches in the opposition Box 30
0 Offsides 1
12 Free kicks 12
7 Corner kicks 6
14 Throw ins 24
12 Fouls 12
2 Yellow cards 2
52 Duels won 41
10/14 (71%) Tackles 9/11 (82%)
14 Clearances 21
7 Interceptions 5
287/356 (81%) Passes 220/276 (80%)
24/53 (45%) Long Passes 18/38 (47%)
78/104 (75%) Passes in final third 42/64 (66%)
1.38 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.97
12/29 (41%) Crosses 7/19 (37%)
2 Goalkeeper saves 4
2 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.83
-2 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.83

Head To Head

Wisla PLock PLO
MOT Motor Lublin
Wins
Draws
Wins
1
3
1
Goals
6
9

Wisla PLock and Motor Lublin are set to face off in an exciting Ekstraklasa clash, with the match taking place at Wisla PLock's home ground. The encounter is scheduled for 10 May 2026 at 08:45, hosted in Poland. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, Wisla PLock has claimed victory 1 times, Motor Lublin has won 1 times, and 3 matches ended level. Quick match facts: Competition: Ekstraklasa Venue: Stadion im. Kazimierza Gorskiego Date: 10 May 2026 Kick-off: 08:45