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Adelaide United - Melbourne City livescores

Round 5
Adelaide United
Adelaide United
4 - 1
Melbourne City
Melbourne City
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Main events

Adelaide United ADU
MEL Melbourne City
1st Half 2 - 1
Goal
Alagich, Ethan assist Jovanovic, Luka
12'
Goal
Jovanovic, Luka assist Dukuly, Yaya
15'
 
Pierias, Dylan
36'
40'
Goal
Kanamori, Takeshi
 
Kikianis, Panagiotis
45'
2nd Half 4 - 1
substitutes
Barnett, Jay / Yull, Jonny
46'
substitutes
Madanha, Panashe / Muniz, Juan
46'
substitutes
Madanha, Panashe / Yull, Jonny
46'
substitutes
Barnett, Jay / Muniz, Juan
47'
substitutes
White, Ryan / Jovanovic, Luka
64'
65'
substitutes
Antoniou, Peter / Schreiber, Zane
65'
substitutes
Mazzeo, Benjamin / Rahmani, Kavian
65'
substitutes
Shillington, Harrison / Kutleshi, Besian
71'
substitutes
Baker, Beckham / Kanamori, Takeshi
75'
substitutes
Memeti, Medin / Nabbout, Andrew
 
Jovanovic, Luka
79'
Goal
White, Ryan
79'
Goal
Barnett, Jay
84'
substitutes
Ayoubi, Austin Jake / Duzel, Luke
90'

Statistics Adelaide United vs Melbourne City

1.31 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.23
31% Ball possession 69%
2 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
11 Total shots 10
6 Shots on goal 1
2 Shots off goal 6
7 Shots inside the Box 5
4 Shots outside the Box 5
2.65 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.49
3 Blocked shots 3
1 Hit the woodwork 0
15 Touches in the opposition Box 28
1 Offsides 1
5 Free kicks 12
1 Corner kicks 6
6 Throw ins 15
12 Fouls 5
0 Errors leading to shot 2
0 Errors leading to goal 3
1 Yellow cards 0
1 Red cards 0
29 Duels won 35
6/10 (60%) Tackles 6/10 (60%)
9 Interceptions 4
181/254 (71%) Passes 468/545 (86%)
17/64 (27%) Long Passes 11/27 (41%)
26/61 (43%) Passes in final third 152/201 (76%)
0.4 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.66
3/7 (43%) Crosses 8/42 (19%)
0 Goalkeeper saves 2
0.49 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 2.65
-0.51 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -1.35

Head To Head

Adelaide United ADU
MEL Melbourne City
Wins
Draws
Wins
3
1
1
Goals
7
3

Adelaide United and Melbourne City are set to face off in an exciting A-League clash, with the match taking place at Adelaide United's home ground. The encounter is scheduled for 21 Nov 2025 at 03:35, hosted in Australia. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, Adelaide United has claimed victory 3 times, Melbourne City has won 1 times, and 1 matches ended level. Quick match facts: Competition: A-League Venue: Coopers Stadium Date: 21 Nov 2025 Kick-off: 03:35