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Melbourne City - Adelaide United livescores

Round 26
Melbourne City
Melbourne City
1 - 2
Adelaide United
Adelaide United
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Main events

Melbourne City MEL
ADU Adelaide United
1st Half 1 - 0
Goal
Younis, Marcus assist Shillington, Harrison
17'
substitutes
Delbridge, Harrison / Souprayen, Samuel
40'
2nd Half 1 - 2
substitutes
Kutleshi, Besian / Durakovic, Emin
63'
substitutes
Leckie, Mathew / Schreiber, Zane
63'
63'
substitutes
Jovanovic, Luka / Dukuly, Yaya
64'
substitutes
Muniz, Juan / Duzel, Luke
 
Caputo, Max
70'
substitutes
Memeti, Medin / Caputo, Max
75'
substitutes
Wong, Lawrence / Kuen, Andreas
75'
77'
substitutes
Goodwin, Craig / de Moraes, Anselmo
79'
Goal
Jovanovic, Luka assist Goodwin, Craig
86'
 
Dukuly, Yaya
 
Kutleshi, Besian
86'
 
Delbridge, Harrison
89'
89'
substitutes
Ayoubi, Austin Jake / Crawford, Harry
90+2'
 
Barnett, Jay
 
Ferreyra, German
90+6'
 
Behich, Aziz
90+6'
90+6'
 
Jovanovic, Luka
90+8'
Goal
Jovanovic, Luka assist White, Ryan
90+9'
Red card
Jovanovic, Luka

Statistics Melbourne City vs Adelaide United

0.61 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 2.29
43% Ball possession 57%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 4
9 Total shots 17
2 Shots on goal 5
5 Shots off goal 6
7 Shots inside the Box 13
2 Shots outside the Box 4
0.56 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.38
2 Blocked shots 6
0 Hit the woodwork 1
23 Touches in the opposition Box 31
1 Offsides 1
13 Free kicks 11
3 Corner kicks 10
17 Throw ins 26
11 Fouls 13
1 Errors leading to shot 1
5 Yellow cards 3
0 Red cards 1
61 Duels won 62
9/19 (47%) Tackles 15/19 (79%)
33 Clearances 26
8 Interceptions 11
253/334 (76%) Passes 362/439 (82%)
33/62 (53%) Long Passes 14/50 (28%)
54/103 (52%) Passes in final third 70/104 (67%)
0.48 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.34
1/11 (9%) Crosses 6/23 (26%)
2 Goalkeeper saves 1
1.38 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.56
-0.62 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.44

Head To Head

Melbourne City MEL
ADU Adelaide United
Wins
Draws
Wins
1
1
3
Goals
3
7

Melbourne City and Adelaide United are set to face off in an exciting A-League clash, with the match taking place at Melbourne City's home ground. The encounter is scheduled for 26 Apr 2026 at 03:30, hosted in Australia. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, Melbourne City has claimed victory 1 times, Adelaide United has won 3 times, and 1 matches ended level. Quick match facts: Competition: A-League Venue: AAMI Park Date: 26 Apr 2026 Kick-off: 03:30