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Avispa Fukuoka - Sanfrecce Hiroshima livescores

Round 13
Avispa Fukuoka
Avispa Fukuoka
2 - 2
4 - 3
Sanfrecce Hiroshima
Sanfrecce Hiroshima
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Main events

Avispa Fukuoka AVI
SAN Sanfrecce Hiroshima
1st Half 1 - 2
4'
Goal
Nakano, Shuto
10'
Goal
Higashi, Shunki assist Kato, Mutsuki
18'
 
Nakajima, Yotaro
Goal
Usui, Shosei
19'
substitutes
Kitajima, Yuji / Shiihashi, Keiya
45'
45'
substitutes
Germain, Ryo / Nakajima, Yotaro
45'
substitutes
Yamasaki, Taichi / Shiotani, Tsukasa
2nd Half 2 - 2
substitutes
Oka, Teppei / Tashiro, Masaya
46'
59'
substitutes
Maeda, Naoki / Kato, Mutsuki
59'
substitutes
Suzuki, Akito / Kinoshita, Kosuke
 
Kamijima, Takumi
63'
substitutes
Tsuruno, Reiju / Shigemi, Masato
64'
Goal
Miki, Tomoya assist Maejima, Yota
72'
75'
substitutes
Arslan, Tolgay / Higashi, Shunki
 
Nago, Shintaro
81'
85'
substitutes
Ohara, Motoki / Germain, Ryo
substitutes
Miya, Daiki / Maejima, Yota
85'
substitutes
Michiwaki, Yutaka / Usui, Shosei
86'
 
Tsujioka, Yuma
88'
substitutes
Okuno, Kohei / Miki, Tomoya
90+4'
90+6'
 
Ohara, Motoki
Penalty Shootout 6 - 5
90'
Goal
Arslan, Tolgay
Goal
Tsujioka, Yuma
90'
90'
Goal
Maeda, Naoki
Goal
Kitajima, Yuji
90'
90'
Goal
Suzuki, Akito
Goal
Kamijima, Takumi
90'
Goal
Hashimoto, Yu
90'

Statistics Avispa Fukuoka vs Sanfrecce Hiroshima

0.5 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.62
43% Ball possession 57%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 3
11 Total shots 15
3 Shots on goal 4
2 Shots off goal 6
4 Shots inside the Box 12
7 Shots outside the Box 3
0.23 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.38
6 Blocked shots 5
13 Touches in the opposition Box 24
4 Offsides 0
13 Free kicks 11
3 Corner kicks 3
20 Throw ins 23
11 Fouls 13
0 Errors leading to goal 1
2 Yellow cards 2
1 Red cards 0
45 Duels won 55
10/16 (63%) Tackles 8/13 (62%)
30 Clearances 23
14 Interceptions 8
278/362 (77%) Passes 381/472 (81%)
16/59 (27%) Long Passes 25/57 (44%)
124/176 (70%) Passes in final third 126/158 (80%)
0.62 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.43
2/15 (13%) Crosses 7/26 (27%)
1 Goalkeeper saves 1
1.38 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.23
-0.62 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -1.77

Head To Head

Avispa Fukuoka AVI
SAN Sanfrecce Hiroshima
Wins
Draws
Wins
2
1
2
Goals
6
6

Avispa Fukuoka and Sanfrecce Hiroshima are set to face off in an exciting J.League clash, with the match taking place at Avispa Fukuoka's home ground. The encounter is scheduled for 29 Apr 2026 at 01:00, hosted in Japan. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, Avispa Fukuoka has claimed victory 2 times, Sanfrecce Hiroshima has won 2 times, and 1 matches ended level. Quick match facts: Competition: J.League Venue: Best Denki Stadium Date: 29 Apr 2026 Kick-off: 01:00