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Nagoya Grampus - Shimizu S-Pulse livescores

Round 21
Nagoya Grampus
Nagoya Grampus
1 - 1
Shimizu S-Pulse
Shimizu S-Pulse
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Main events

Nagoya Grampus NGE
SHI Shimizu S-Pulse
1st Half 0 - 0
 
Morishima, Tsukasa
17'
41'
substitutes
Sumiyoshi, Jelani Reshaun / Takahashi, Yuji
 
Sato, Yota
45+2'
2nd Half 1 - 1
 
Izumi, Ryuji
47'
substitutes
Yamagishi, Yuya / Morishima, Tsukasa
61'
Goal
Yamagishi, Yuya assist dos Santos Castro, Mateus
64'
69'
substitutes
Yajima, Shinya / Uno, Zento
69'
substitutes
Nakahara, Hikaru / Matsuzaki, Kai
substitutes
Nogami, Yuki / Izumi, Ryuji
73'
substitutes
Asano, Yuya / Nagai, Kensuke
73'
80'
substitutes
Nishihara, Motoki / Capixaba
80'
substitutes
Chiba, Kanta / Kitagawa, Koya
88'
Goal
Chiba, Kanta assist Nakahara, Hikaru
substitutes
Ono, Masahito / Hara, Teruki
90+1'
substitutes
Junker, Kasper / Tokumoto, Shuhei
90+1'
90+1'
 
Valor, Mateus Brunetti
 
Yamagishi, Yuya
90+1'

Statistics Nagoya Grampus vs Shimizu S-Pulse

0.68 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.65
45% Ball possession 55%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
9 Total shots 11
2 Shots on goal 1
6 Shots off goal 5
4 Shots inside the Box 5
5 Shots outside the Box 6
0.73 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.59
1 Blocked shots 5
1 Hit the woodwork 1
0 Headed goals 1
15 Touches in the opposition Box 21
2 Offsides 0
11 Free kicks 17
3 Corner kicks 6
23 Throw ins 25
17 Fouls 11
0 Errors leading to shot 1
4 Yellow cards 1
48 Duels won 48
10/15 (67%) Tackles 6/10 (60%)
7 Interceptions 4
285/376 (76%) Passes 369/451 (82%)
23/62 (37%) Long Passes 12/49 (24%)
96/138 (70%) Passes in final third 158/211 (75%)
0.69 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.07
4/16 (25%) Crosses 5/25 (20%)
0 Goalkeeper saves 1
0.59 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.73
-0.41 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.11

Head To Head

Nagoya Grampus NGE
SHI Shimizu S-Pulse
Wins
Draws
Wins
3
1
1
Goals
7
3

Nagoya Grampus and Shimizu S-Pulse are set to face off in an exciting J.League clash, with the match taking place at Nagoya Grampus's home ground. The encounter is scheduled for 21 Jun 2025 at 06:00, hosted in Japan. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, Nagoya Grampus has claimed victory 3 times, Shimizu S-Pulse has won 1 times, and 1 matches ended level. Quick match facts: Competition: J.League Venue: Toyota Stadium Date: 21 Jun 2025 Kick-off: 06:00