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Tianjin Tiger - Wuhan Three Towns livescores

Round 24
Tianjin Tiger
Tianjin Tiger
4 - 0
Wuhan Three Towns
Wuhan Three Towns
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Main events

Tianjin Tiger TTT
WUH Wuhan Three Towns
1st Half 2 - 0
20'
 
Chengjan, Liao
Goal
Qiuming, Wang assist Xadas
29'
Goal
Quiles Piosa, Alberto assist Ros, Juan Antonio
45+3'
2nd Half 4 - 0
46'
substitutes
Tudorie, Alexandru / Haoqian, Zheng
46'
substitutes
Wei, Long / Kaimu, Zheng
60'
substitutes
Jinbao, Zhong / Chengjan, Liao
substitutes
Ademi, Albion / Qiuming, Wang
67'
substitutes
Hao, Guo / Salvador, Cristian
67'
68'
substitutes
Jinxian, Wang / Mendes, Darlan
69'
 
Park, Ji-su
Goal
Xadas assist Ademi, Albion
72'
 
Fan, Yang
80'
80'
substitutes
Donkin, Will / Palacios, Manuel
substitutes
Chen, Zhexuan / Quiles Piosa, Alberto
80'
substitutes
Junxian, Liu / Jiahui, Huang
81'
82'
 
Sauer, Gustavo
substitutes
Xianjun, Wang / Fan, Yang
84'
Goal
Xadas assist Junxian, Liu
89'

Statistics Tianjin Tiger vs Wuhan Three Towns

2.52 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.46
54% Ball possession 46%
3 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 0
10 Total shots 13
6 Shots on goal 3
3 Shots off goal 7
6 Shots inside the Box 7
4 Shots outside the Box 6
2.73 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.1
1 Blocked shots 3
0 Hit the woodwork 1
1 Headed goals 0
23 Touches in the opposition Box 16
0 Offsides 2
11 Free kicks 14
3 Corner kicks 1
16 Throw ins 21
15 Fouls 12
0 Errors leading to goal 1
1 Yellow cards 3
52 Duels won 57
7/13 (54%) Tackles 9/16 (56%)
14 Interceptions 3
421/492 (86%) Passes 335/401 (84%)
17/46 (37%) Long Passes 20/42 (48%)
77/102 (75%) Passes in final third 75/109 (69%)
0.51 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.64
4/15 (27%) Crosses 5/25 (20%)
3 Goalkeeper saves 2
0.1 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 2.73
0.1 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -1.27

Head To Head

Tianjin Tiger TTT
WUH Wuhan Three Towns
Wins
Draws
Wins
2
1
2
Goals
9
6

Tianjin Tiger and Wuhan Three Towns are set to face off in an exciting Chinese Super League clash, with the match taking place at Tianjin Tiger's home ground. The encounter is scheduled for 14 Sep 2025 at 07:35, hosted in China. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, Tianjin Tiger has claimed victory 2 times, Wuhan Three Towns has won 2 times, and 1 matches ended level. Quick match facts: Competition: Chinese Super League Venue: TEDA Football Stadium Date: 14 Sep 2025 Kick-off: 07:35