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Brisbane Roar - Melbourne City livescores

Round 25
Brisbane Roar
Brisbane Roar
2 - 3
Melbourne City
Melbourne City
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Main events

Brisbane Roar BRR
MEL Melbourne City
1st Half 1 - 0
Goal
Vidic, Justin assist Vrakas, Georgios
44'
2nd Half 2 - 3
61'
Goal
Younis, Marcus
62'
substitutes
Memeti, Medin / Nabbout, Andrew
62'
substitutes
Antoniou, Peter / Shillington, Harrison
66'
Goal
Younis, Marcus
substitutes
MacNicol, Quinn / Vrakas, Georgios
70'
substitutes
Dench, Matthew / McGarry, James
70'
substitutes
O'Shea, Jay / Lauton, Jordan
74'
75'
substitutes
Leckie, Mathew / Schreiber, Zane
75'
substitutes
Durakovic, Emin / Rahmani, Kavian
80'
Goal
Memeti, Medin assist Rashani, Elbasan
substitutes
Thom, Niall / Lode, Marius
81'
82'
substitutes
Caputo, Max / Younis, Marcus
84'
 
Kuen, Andreas
89'
 
Memeti, Medin
Goal
Salas, Youstin
90+2'

Statistics Brisbane Roar vs Melbourne City

1.27 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 2.5
55% Ball possession 45%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 4
15 Total shots 10
3 Shots on goal 6
8 Shots off goal 4
8 Shots inside the Box 7
7 Shots outside the Box 3
0.96 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 3.36
4 Blocked shots 0
0 Hit the woodwork 1
19 Touches in the opposition Box 17
0 Offsides 2
16 Free kicks 12
3 Corner kicks 5
27 Throw ins 15
14 Fouls 14
1 Errors leading to shot 1
0 Yellow cards 2
49 Duels won 42
6/12 (50%) Tackles 7/10 (70%)
18 Clearances 32
7 Interceptions 13
332/422 (79%) Passes 262/340 (77%)
26/60 (43%) Long Passes 20/50 (40%)
62/110 (56%) Passes in final third 55/86 (64%)
1.01 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.98
4/13 (31%) Crosses 3/12 (25%)
3 Goalkeeper saves 1
3.36 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.96
0.36 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -1.04

Head To Head

Brisbane Roar BRR
MEL Melbourne City
Wins
Draws
Wins
0
1
4
Goals
4
8

Brisbane Roar and Melbourne City are set to face off in an exciting A-League clash, with the match taking place at Brisbane Roar's home ground. The encounter is scheduled for 18 Apr 2026 at 03:00, hosted in Australia. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head Quick match facts: Competition: A-League Venue: Suncorp Stadium Date: 18 Apr 2026 Kick-off: 03:00