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Melbourne Victory - Wellington Phoenix livescores

Round 23
Melbourne Victory
Melbourne Victory
0 - 1
Wellington Phoenix
Wellington Phoenix
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Main events

Melbourne Victory VIC
WPH Wellington Phoenix
1st Half 0 - 0
substitutes
Davidson, Jason / Esposito, Sebastian
22'
 
Genreau, Denis
34'
2nd Half 0 - 1
substitutes
Nduka, Charles / Vergos, Nikos
46'
 
Velupillay, Nishan
54'
61'
substitutes
Kelly-Heald, Lukas / Edwards, Dan
substitutes
Piscopo, Reno / Jelacic, Keegan
68'
substitutes
D'Arrigo, Louis / Genreau, Denis
68'
substitutes
Grimaldi, Matthew / Velupillay, Nishan
68'
73'
substitutes
Kartum, Sander Erik / Najjarine, Ramy
76'
 
Rufer, Alex
83'
substitutes
Conchie, Fin / Retre, Paulo
84'
substitutes
Armiento, Carlo / Nagasawa, Kazuki
84'
substitutes
Brooke-Smith, Luke / Piper, Corban
substitutes
Santos Rodrigus, Clarismario / Mata, Juan
88'
89'
Goal
Kartum, Sander Erik assist Ifeanyi, Eze
90+1'
substitutes
James, Manjrekar / Ifeanyi, Eze

Statistics Melbourne Victory vs Wellington Phoenix

0.31 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.71
49% Ball possession 51%
0 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 5
10 Total shots 14
3 Shots on goal 3
3 Shots off goal 7
3 Shots inside the Box 10
7 Shots outside the Box 4
0.07 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.42
4 Blocked shots 4
0 Hit the woodwork 1
21 Touches in the opposition Box 24
1 Offsides 3
13 Free kicks 14
7 Corner kicks 8
13 Throw ins 12
14 Fouls 13
0 Errors leading to shot 1
2 Yellow cards 1
56 Duels won 50
10/13 (77%) Tackles 5/11 (45%)
27 Clearances 41
7 Interceptions 8
317/412 (77%) Passes 333/423 (79%)
16/47 (34%) Long Passes 20/52 (38%)
122/175 (70%) Passes in final third 64/100 (64%)
0.59 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.21
2/20 (10%) Crosses 7/18 (39%)
1 Goalkeeper saves 3
0.42 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.07
-0.58 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.07

Head To Head

Melbourne Victory VIC
WPH Wellington Phoenix
Wins
Draws
Wins
4
0
1
Goals
12
6

Melbourne Victory and Wellington Phoenix are set to face off in an exciting A-League clash, with the match taking place at Melbourne Victory's home ground. The encounter is scheduled for 05 Apr 2026 at 01:00, hosted in Australia. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head Quick match facts: Competition: A-League Venue: AAMI Park Date: 05 Apr 2026 Kick-off: 01:00