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Wellington Phoenix - Melbourne Victory livescores

Round 26
Wellington Phoenix
Wellington Phoenix
2 - 3
Melbourne Victory
Melbourne Victory
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Main events

Wellington Phoenix WPH
VIC Melbourne Victory
1st Half 1 - 2
4'
Goal
Velupillay, Nishan assist Arzani, Daniel
Goal
Piper, Corban assist Sutton, Sam
10'
45+2'
Goal
Machach, Zinedine assist Velupillay, Nishan
2nd Half 2 - 3
50'
Goal
Vergos, Nikos
substitutes
Retre, Paulo / Ishige, Hideki
56'
substitutes
Brooke-Smith, Luke / Nagasawa, Kazuki
56'
substitutes
Kelly-Heald, Alby / Sheridan, Matt
56'
57'
substitutes
Piscopo, Reno / Teague, Ryan
57'
 
Jackson, Lachlan
65'
substitutes
Hamill, Brendan / Miranda, Roderick
66'
substitutes
Badolato, Alex / Arzani, Daniel
Goal
Retre, Paulo assist Payne, Tim
75'
78'
 
Hamill, Brendan
substitutes
Walker, Nathan / Retre, Paulo
79'
80'
substitutes
Monge, Fabian / Piscopo, Reno
80'
substitutes
Fornaroli, Bruno / Vergos, Nikos
substitutes
Conchie, Fin / Hughes, Isaac
87'

Statistics Wellington Phoenix vs Melbourne Victory

1.18 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.71
45% Ball possession 55%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
7 Total shots 22
2 Shots on goal 10
3 Shots off goal 5
6 Shots inside the Box 17
1 Shots outside the Box 5
1.69 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 3.26
2 Blocked shots 7
0 Headed goals 1
18 Touches in the opposition Box 36
3 Offsides 0
8 Free kicks 9
5 Corner kicks 9
9 Fouls 8
0 Yellow cards 2
42 Duels won 58
8/18 (44%) Tackles 13/18 (72%)
32 Clearances 32
11 Interceptions 10
235/315 (75%) Passes 290/388 (75%)
17/41 (41%) Long Passes 20/45 (44%)
56/90 (62%) Passes in final third 109/151 (72%)
0.96 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.95
3/19 (16%) Crosses 5/15 (33%)
7 Goalkeeper saves 0
3.26 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.69
0.33 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.31

Head To Head

Wellington Phoenix WPH
VIC Melbourne Victory
Wins
Draws
Wins
1
0
4
Goals
6
12

Wellington Phoenix and Melbourne Victory are set to face off in an exciting A-League clash, with the match taking place at Wellington Phoenix's home ground. The encounter is scheduled for 12 Apr 2025 at 01:00, hosted in Australia. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head Quick match facts: Competition: A-League Venue: Wellington Regional Stadium Date: 12 Apr 2025 Kick-off: 01:00