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Gamba Osaka - Vissel Kobe livescores

Round 36
Gamba Osaka
Gamba Osaka
1 - 1
Vissel Kobe
Vissel Kobe
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Main events

Gamba Osaka GAM
VIK Vissel Kobe
1st Half 0 - 0
 
Handa, Riku
31'
2nd Half 1 - 1
55'
 
Honda, Yuki
62'
substitutes
Sasaki, Daiju / Hirose, Rikuto
67'
substitutes
Jean Patric / Osako, Yuya
67'
substitutes
Sakai, Gotoku / Iino, Nanasei
 
Higashiguchi, Masaaki
78'
substitutes
Okunuki, Kanji / Meshino, Ryotaro
79'
Goal
Okunuki, Kanji assist Jebali, Issam
80'
82'
substitutes
Nagato, Katsuya / Honda, Yuki
substitutes
Kishimoto, Takeru / Yamashita, Ryoya
87'
89'
Goal
Sasaki, Daiju assist Muto, Yoshinori
substitutes
Hummet, Deniz / Jebali, Issam
90+5'

Statistics Gamba Osaka vs Vissel Kobe

0.4 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.63
49% Ball possession 51%
0 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
7 Total shots 12
2 Shots on goal 6
1 Shots off goal 3
4 Shots inside the Box 7
3 Shots outside the Box 5
0.81 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.44
4 Blocked shots 3
21 Touches in the opposition Box 19
2 Offsides 4
12 Free kicks 14
5 Corner kicks 3
34 Throw ins 25
14 Fouls 12
1 Yellow cards 1
1 Red cards 0
51 Duels won 61
11/17 (65%) Tackles 9/18 (50%)
12 Interceptions 7
317/411 (77%) Passes 329/432 (76%)
27/63 (43%) Long Passes 37/81 (46%)
106/151 (70%) Passes in final third 101/155 (65%)
0.6 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.7
1/14 (7%) Crosses 5/15 (33%)
5 Goalkeeper saves 1
1.44 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.81
0.44 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.19

Head To Head

Gamba Osaka GAM
VIK Vissel Kobe
Wins
Draws
Wins
1
2
2
Goals
10
7

Gamba Osaka and Vissel Kobe are set to face off in an exciting J.League clash, with the match taking place at Gamba Osaka's home ground. The encounter is scheduled for 09 Nov 2025 at 01:00, hosted in Japan. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, Gamba Osaka has claimed victory 1 times, Vissel Kobe has won 2 times, and 2 matches ended level. Quick match facts: Competition: J.League Venue: Panasonic Stadium Suita Date: 09 Nov 2025 Kick-off: 01:00